SGI-Tezro
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| HARDWARE OVERVIEW | ||
| 2 MIPS RISC 64-bit R16000A 1 GHZ (tower and rackmount) | ||
| 4 MB L2 cache | ||
| 8 GB Memory | ||
| 2 142GB disks | ||
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| GRAPHICS | ||
| Graphics Subsystem Full hardware acceleration of OpenGL 1.2 | ||
| GLXTM 1.3 OpenGL ARB imaging extensions | ||
| Graphics Memory VPro V12: 128MB graphics memory | ||
| Graphics Architecture Integrated vertex processing engine | ||
| Integrated image and texture engine | ||
| 12-bit-per-component color and alpha double-buffered | ||
| 24-bit eye space Z buffer and 8-bit stencil buffers | ||
| 10-bit digital-to-analog (DAC) display interface | ||
| Multiple concurrent visuals (8-bit window ID) | ||
| Hardware Lighting and Shading Flat shading Gouraud shading | ||
| Specular shading with normal interpolation for accurate lighting and specular highlights | ||
| Separate specular color (post-texture lighting) | ||
| Visual Formats 32-bit RGBA (8 8 8 8) double-buffered 24-bit Z buffer 8-bit stencil | ||
| 32-bit RGBA (10 10 10 2) double-buffered 24-bit Z buffer 8-bit stencil | ||
| 48-bit RGBA (12 12 12 12) double-buffered 16-bit Z buffer | ||
| 16-bit RGBA quad-buffered (stereo) 24-bit Z buffer 8-bit stencil | ||
| 12-bit Colorindex double-buffered 24-bit Z buffer 8-bit stencil | ||
| 12-bit Colorindex quad-buffered (stereo) 24-bit Z buffer 8-bit stencil | ||
| 8-bit overlay and 8-bit window ID | ||
| Display Resolutions From 640x480 at 60 Hz | ||
| Up to 1920x1200 pixels at 60 Hz and 72 Hz | ||
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| SYSTEM SOFTWARE/ LIBRARIES | ||
| Operating System: IRIX64 version 6.5.27 | ||
| Educare software bundle having: | ||
|   | C/C++ MIPSpro Compilers: Version 7.4.3m | |
|   | f77/f90 MIPSpro Compilers: Version 7.4.3m | |
|   | SGI ProDev IRIX Dev Foundation 1.2 IRIX Dev Libraries 6.5 | |
|   | APO Auto Parallelizing Option | |
|   | Motif 1.2.4 X11R6 | |
| Tezro is also supported by the rich suite of SGI APIs: | ||
|   | OpenGL
OpenGL Performer
OpenGL Volumizer
OpenGL Vizserver
OpenGL
Multipipe SDK
and OpenML |
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